SPARTAN 2822 — Internal Team Resource Public reference site →
🔍 INTERNAL OPS · SCOUTING CENTER

Related dashboards: /match-analysis · /comp-prep-checklist

Scouting Center

Tactical hub for at-event scouting and strategy. Templates that copy clean to your scouting sheet, a pit checklist that remembers what you've ticked, a strategy notepad for the match you're about to play, and the alliance frame from the fleet matrix.

// NOTEBOOK SUPPLEMENT FOR SCOUTING
📝 Supplement 5 — Scouting & Strategy
Match analysis, opponent profiles, alliance theory · 51 KB .pptx download
Active Event
[EVENT NAME]
[DATE] · [VENUE] · [QUAL / ELIM / SKILLS]
Q[X]
Current match
Quick Access
At-event tap targets
🎯
Next Match
Strategy notepad
📋
Pick List
Alliance selection
🔍
Opponents
Capability profiles
📊
RobotEvents ↗
Skills rankings
📚
Manual ↗
Override 2026-27
👪
Our Pairings
Internal fleet matrix
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Matches scouted
0
Pit visits done
0
Teams profiled
0
Picks ranked
🎯 Match Scouting
Record during qualification
Match Scouting Form
Per match

Copy this column structure into a Google Sheet, one row per match observed. Fill the placeholders during the match; the auto-winner gets ticked the moment auto ends.

MATCH SCOUTING — COLUMNS match_num int red_alliance team_a / team_b blue_alliance team_a / team_b auto_winner red / blue / tie red_score int blue_score int combo_count_red int (pin-in-cup scores) combo_count_blue int stack_high_red int stack_high_blue int failures free text — drops, breakdowns, fouls driver_notes tendencies observed
Record on phone, push to shared Sheet at break.
Auto Observation Framework
15s window

What to log during the 15-second autonomous window for each opposing team you watch.

  • Start position — field tile (A-F by alliance station)
  • First action — what mechanism fires first
  • Element preference — pin / cup / combo / no preference
  • Endpoint — where on the field the bot stops
  • Failure mode — stalled, missed pickup, knocked off element, etc.
  • Repeatable? — did they run the same auto twice in a row?
A team running 3 distinct autos cleanly is a stronger pick than one running 1 auto loudly.
🛡 Pit Scouting
Between match blocks
Pit Visit Checklist
Tap to check

Per pit visit. Persists per-device until you clear it. Aim for 1 visit per scouting pair per match break.

  • Greet captain — introduce yourself & team30s
  • Note robot lift type (4-bar / chain / DR4B / arm)Visual
  • Note manipulator (claw / pincer / tube / hybrid)Visual
  • Ask: "How many autos do you run?" — note the countAsk
  • Ask: "What's your favorite scoring play?" — one sentenceAsk
  • Ask: "What's been giving you trouble?" — their words, no judgmentAsk
  • Note bot height / weight / perimeter compliance (R3 visible)Visual
  • Photo of robot if they consent (front + side)Optional
  • Thank captain, give a Spartan card / sticker if you have them10s
  • Walk away. Log into the team capability profile within 5 min.2 min
0 / 10
2-3 questions max — respect their pit time. They have matches too.
What to Look For
Pit visual cues
  • Spare parts laid out: they break things — ask what they had to fix.
  • Notebook open on the table: serious EDP team — likely strong on judged awards.
  • Two drivers practicing on a controller: they have a backup — pick resilience.
  • Multiple battery chargers: they're serious about uptime.
  • Pneumatic compressor + spare tanks: pneumatic-dependent bot — air-system risk.
  • 3D printed structural parts: ask if they're R7-compliant (custom plastic limit).
  • Drive-team apparel matching: organized program — usually reliable on cycle execution.
🔍 Opponent Analysis
Per team profile
Team Capability Profile
Per team

One profile per team you scout. Copy into your scouting tool, fill from match observations + pit visits.

TEAM CAPABILITY PROFILE team_num: ####X school: name robot_type: combo / cup-spec / pin-spec / hybrid lift: 4-bar / chain / DR4B / arm / other manipulator: claw / pincer / tube / hybrid auto_count: number of distinct routines observed auto_strength: 1-5 (5 = wins auto consistently) teleop_cycle: avg seconds loader-to-goal strengths: 2-3 bullets weaknesses: 2-3 bullets driver_tendencies:passive / aggressive / defensive pick_rating: 1-5 (5 = first-round target) notes: freeform
Strengths / Weaknesses Frame
Adversarial lens

For each scouted team, fill three lenses. The third one is what wins eliminations.

Strengths: what they do well consistently. Things you'd want them to do for you (if they're a pick) or that you need to neutralize (if they're an opponent).

Weaknesses: what they drop, fumble, or simply don't do. Verify across multiple matches — one bad match isn't a weakness, it's a hiccup.

Driver tendencies: do they recover from a drop or panic? Defensive instincts? Cooperative with alliance partners? Look for the human, not just the bot.

"Beat them" answer = strength × weakness intersection.
📋 Alliance Selection
Build before lunch on day 2
Pick List Framework
Ranked + backups

Rank your top picks before alliance selection starts. Three rounds of backups because the top picks WILL get taken by the time it's your turn.

PICK LIST — 1ST ROUND rank 1: team // why: ___ rank 2: team // why: ___ rank 3: team // why: ___ rank 4: team // why: ___ rank 5: team // why: ___ PICK LIST — 2ND ROUND rank 1: team // why: ___ rank 2: team // why: ___ rank 3: team // why: ___ DO NOT PICK - team #: reason ___ - team #: reason ___
Pick Logic Cheat Sheet
Decision rules
  • 1st pick: complementary, not duplicate. If you're a combo bot, pick a defensive specialist; if you're a specialist, pick a strong combo.
  • 2nd pick: reliability > ceiling. The 2nd-pick bot has to NOT break under elimination pressure. Pick consistency.
  • Don't pick: bots that share your failure mode (e.g., two pneumatic-pincer bots both dead on an air leak).
  • Captain courtesy: brief picks before announcement — they won't accept if surprised on stage.
  • Backup ready: have rank 4-5 in hand. The first three rounds eat picks fast.
Our internal pairings: /fleet-manipulator-matrix
Elimination Strategy
Pre-match per pairing
Per-Match Strategy Template
High stakes

Run through this for each elimination match. 5 minutes, the whole alliance present. No skipping fields.

MATCH STRATEGY — ELIM match: QF / SF / F1 / F2 / F3 opponent_a: team # opponent_b: team # their_strength: one phrase their_weakness: one phrase to exploit our_auto_red: routine name our_auto_blue: routine name partner_auto: routine name teleop_role: scorer / defender / cycler partner_role: complementary role key_play: the one thing we win on if_falling_behind:contingency call coach_signals: 3 priority signals
Coach Signal Vocabulary
Reference

Pre-agreed hand signals. Driver glances, sees, executes. No yelling.

  • Open palm up: switch to scoring mode (you've been defending).
  • Open palm down: switch to defense mode (block opponent).
  • Fist: commit to the current play, don't second-guess.
  • Two fingers: go for the combo (pin-in-cup).
  • Point to clock: <15s left, prioritize what's in your hand.
  • Crossed arms: back off / reset to safe position.
Customize per team — practice these in drill blocks.
📝 Next-Match Strategy Notepad
Auto-saves per-device
For the match you're about to play
Empty

Type once before your team's match. Persists on this device until cleared. Use during the match for quick reference.

Match identifier (e.g. Q23, QF1, F2)
Strategy notes · opponent threats · coach signals · auto choice
📚 Reference
Static during event
Skills Rankings & Match Data
External

Pull live rankings between match blocks — not during. Phone goes back in pocket between checks.

  • RobotEvents: robotevents.com — live event rankings, skills standings, match results
  • Override Manual: VEX Override 2026-27 — rules, scoring, Appendix A element dims
  • VEX Q&A: official Q&A — rule clarifications posted during the season
SC Scoring Quick-Card
Field reference

Update from current manual at event start. Snapshot only.

  • SC1 — Pin scored: [value pts]
  • SC2 — Cup scored: [value pts]
  • SC3 — Pin-in-cup combo: [value pts] — the high-value play
  • Auto Bonus: [value pts]
  • Endgame: [value pts conditions]
Bracketed values intentionally blank — verify from manual on day-of, don't trust memory.
Our Pairing Frame
Internal

Before scouting other teams, know which of our four bots brings what to an alliance.

  • Pelican (2822C): four-bar + V5 claw — combo generalist, deployed meta floor.
  • Spoonbill (2822D): four-bar + rotating claw — orientation specialist, only active wrist in fleet.
  • Osprey (2822E): chain bar + pincer — mechanism-diverse pair to Pelican.
  • Skimmer (2822A): swing arm + Tube A — pin specialist, alliance feeder.
Strategist Role Reference
Role hub

Daily/weekly responsibilities, score math, manual mastery targets, coach signal training.

⚙ MAINTENANCE
Per-event setup (~5 min): Update the event strip ([EVENT NAME], [DATE], [VENUE], current match Q[X]). Update stat-strip counts when matches conclude. Update SC scoring values from the day-of manual.
Persistence: The pit checklist and strategy notepad save to localStorage per-device. Reset clears the checklist; Clear all clears the notepad. Different devices have independent saves.
Templates: All .tmpl blocks are designed to copy clean to a Google Sheet or scouting tool — the Copy template button strips HTML to plain text on click.
Cross-references: internal pairings live at /fleet-manipulator-matrix; the strategist's full role hub is at /role-strategist.
Cross-references: Fleet Matrix · Strategist Role · Season HQ · Resources · Index