SECTION 3 / 3
Override Application + Notebook
How to translate your lift selection into Override-specific design choices and engineering notebook documentation.
Lift + Override Game Element Matchups
| Lift Type | 4.5″ goal | 6.5″ goal | 8.7″ goal | Toggle clear | Endgame KoH (18″) |
| Chain Bar | Excellent | Excellent | Good | Excellent | Excellent |
| 4-Bar | Excellent | Good | Marginal | OK | Good |
| 6-Bar | Excellent | Excellent | Good | OK | OK |
| DR4B | OK | Good | Excellent | Poor | Poor |
| Cascade | OK | OK | Excellent | Poor | Poor |
⚠️
DR4B and cascade lose endgame. Both extend significantly above the chassis when at rest. In the 20-second king-of-hill endgame, opponents will push you off the 18″ height. Chain bar, 4-bar, and 6-bar can fold back close to the chassis — much better for endgame contests.
Engineering Notebook Documentation
Document your lift selection process on these slides:
- Slide 25 — Mechanism Comparison Table: include all 5 lift types with their pros/cons. The decision matrix from Section 0 of this guide is exactly what judges look for here.
- Slide 28-29 — Decision Matrix: show your team's weighted scores. Modify the unweighted matrix from Section 0 by emphasizing the criteria most important to your strategy. Document the weighting choices.
- Slide 30 — Final Selection: state the chosen lift type and the top 3 reasons. Reference the matrix scores.
- Slide 38 — Manipulator/Lift CAD: document the CAD model of your selected lift, including dimensions, sprocket sizes (chain bar) or bar lengths (4-bar/DR4B), and the tower position.
- Slide 41 — Build Log: photograph the built lift at each major milestone. Note any deviations from the CAD plan.
- Slide 47 — Electronics & Wiring: show how the lift integrates with the chassis CoG. Use the CoG calculator to model dynamic CoG with arm extended.
Team Discussion Questions
Q1What goal heights are central to our strategy? If we focus on cycle volume at 4.5″ and 6.5″, a chain bar or 4-bar wins. If we need 8.7″, options narrow.
Q2How does our drivetrain config affect this? Push-heavy (Green cartridges, 4× wheels) handles toggle/endgame contests well, but 4-bar's higher CoG amplifies tipping risk. Speed-heavy (Blue cartridges) means we cycle fast — chain bar's forward reach saves time.
Q3What's our motor budget after 55W drivetrain? 88W − 55W = 33W remaining. A 2-motor 11W chain bar (22W) leaves 11W for the toggle mechanism. A 3-motor DR4B (33W) leaves zero. Plan accordingly.
Q4Will we mirror the V1.5 Hero Bot's lift, or design our own? Hero Bot's V1.5 design is documented in /spartan-hero-bot. Match it for fast Phase A turnaround, or design our own for differentiation.
Q5What happens if our lift breaks during a tournament? Chain bar = chain replacement, 5-10 minutes. 4-bar = bar realignment, 5 minutes. DR4B = potentially 30+ minutes. Repair speed matters. Plan for what happens when (not if) a part fails.
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